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Расположение в меню |
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Part Design → Create a substractive feature → Вырез |
Верстаки |
PartDesign |
Быстрые клавиши |
Нет |
Представлено в версии |
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См. также |
Выдавливание |
The Pocket tool cuts solids by extruding a sketch or a face of a solid along a straight path.
Sketch profile (A) was mapped to the top face of base solid (B); result after pocketing through on the right.
When creating a pocket, or after double-clicking an existing pocket in the Tree view, the Pocket parameters task panel is shown. It offers the following settings:
Type offers five different ways of specifying the length of the pocket:
Enter a numeric value for the Length of the pocket. With the option Symmetric to plane the pocket will extend half the given length to either side of the sketch or face.
The pocket will extend up to the last face of the support it encounters in its direction. With the option Symmetric to plane the pocket will cut through all material in both directions. Note that for technical reasons, Through All is actually a 10 meter deep pocket. If you need deeper pockets, use the type Dimension.
The pocket will extend up to the first face of the support it encounters in its direction.
The pocket will extend up to a face. Press the Select face button and select a face or a datum plane from the Body.
This allows to enter a second length in which the pocket should extend in the opposite direction. The directions can be switched by checking the Reversed option.
introduced in version 1.0: The pocket will extend up to the selected shape. Optionally press the Select shape button and select a shape. Leave the Select all faces checkbox enabled or disable it, press the Select button and select the faces up to which the pocket should be created.
Offset from face at which the pocket will end. This option is only available if Type is Through all, To first or Up to face.
Defines the length of the pocket. This option is only available if Type is Dimension or Two dimensions. The length is measured along the direction vector, or along the normal of the sketch or face. Negative values are not possible. Use the Reversed option instead.
Defines the length of the pocket in the opposite direction. This option is only available if Type is Two dimensions.
Check this option to extrude half the given length to either side of the sketch or face, if Type is Dimension, or Through all if that is the Type.
Reverses the direction of the pocket.
You can select the direction of the extrusion:
If checked, the pocket direction will be shown. In case the pocket uses a Custom direction, it can be changed.
If checked, the pocket length is measured along the sketch or face normal, otherwise along the custom direction.
Tapers the pocket in the extrusion direction by the given angle. A positive angle means the outer pocket border gets wider. Note that inner structures receive the opposite taper angle. This is done to facilitate the design of molds and molded parts. This option is only available if Type is Dimension or Two dimensions.
Tapers the pocket in the opposite extrusion direction by the given angle. See Taper angle. This option is only available if Type is Two dimensions.
Part Design
Bool
): True or false. Cleans up residual edges left after the operation. This property is initially set according to the user's settings (found in Preferences → Part Design → General → Model settings).Enumeration
): Defines how the pocket will be extruded, see Options.Length
): Defines the length of the pocket, see Options.Length
): Second pocket length in case the ДанныеType is TwoLengths, see Options.Bool
): If checked, the pocket direction will not be the normal vector of the sketch but the given vector, see Options.Vector
): Vector of the pocket direction if ДанныеUse Custom Vector is used.LinkSub
)Bool
): If true, the pocket length is measured along the sketch normal. Otherwise and if ДанныеUse Custom Vector is used, it is measured along the custom direction.LinkSub
): A face the pocket will extrude up to, see Options.Length
)Angle
)Angle
)Sketch Based
LinkSub
)Bool
)Bool
)Bool
)